Create digital and visual assets that will take the iconic Pepperidge Farm Goldfish and make it interactive for a new generation of consumers.
ATM used its full suite of multimedia services on behalf of the Goldfish® brand. 3D animated shorts were developed to compliment advertising campaigns, as well as 3D transition animations for their website. A series of interactive online games were developed, including Monster Mayhem, Rock ‘n Roll Bowling, Hide & Go Seek, designed to bring the familiar Goldfish® brand to life.
Programming
Design
3D
Video and Motion Graphics
Teva Pharmaceuticals was looking for a digital way to draw attention to their presence at key trade shows.
The Teva Turbo application is designed to give trade show attendees a quick and fun way to learn about various Teva products. It features metrics tracking and integration with a database for content updates. The application was created in Unity and deployed to iOS and digital touch screen kiosks.
Programming
Design
Create an online experience that will allow kids to interact in an easy and entertaining way with two of General Mills' most noted cereal brands.
ATM built a series of online games for General Mills' popular Trix and Reeses Puffs brands. Designed to be fun and engaging, these games allow the user to create their own characters and game features, share with other viewers, and post to social media. The games increase consumer interaction with their brand and help drive visitors to the brand’s sites.
Programming
Design
Create an interactive digital application to augment McGraw-Hill Education's national Reading Wonders program.
ATM worked closely with McGraw-Hill Education to create Reading Wonders, an iPad application that targets students reading at the K-2 or 3-6 grade level. Reading Wonders was the first app created exclusively for the Common Core standards for Reading and Language Arts. Available in English and Spanish, the application contains three unique game types to keep students engaged. The dynamic retrieval of content from a larger internal database keeps content fresh and relevant. Reading Wonders teaches to the lowest reading level using voiceover and imagery, while also containing advanced grammar tutorials within interactive games for more advanced readers. To date, the Grammar & Word Wonderland apps have been downloaded over 500,000 times.
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Design
3D
Develop and modernize the Qwerty Town online keyboarding program to provide a safe, teacher-controlled environment where elementary and middle school students can learn essential keyboarding skills.
ATM took the initial program, brought to life by two educators. Qwerty Town was enhanced to include work on gaming features such as social rewards (QwertyCoins, Medals) and customizable avatars, as well as communication features including Qmail and Chatterbox messaging systems. Utilized in a school environment, QwertyTown gives teachers the power to customize, oversee, and guide their students' experiences in a safe, fun, and meaningful way. The app has been recognized as the 2014 Ed Tech Digest ‘Cool Tool’ Award and eSchool Media’s 2012-2013 Reader’s Choice Award.
Programming
Design
Design a digital extension for the M&Ms brand around several of their high profile entertainment partnerships.
ATM built a series of digital tools for the M&M's® brand including an attractive and dynamic homepage, micro-sites for cross promotions with major entertainment partners Star Wars, Indiana Jones and Shrek, and a host of mini-games that provide the user with a fun and engaging way to interact with the well-known M&M's® characters. The games increase customer engagement with their brand and helped drive visitors to the M&M® site.
Programming
Design
Create an online experience to help promote sales of Hasbro's Equestria Girls.
ATM partnered with Hasbro and My Little Pony to create an HTML5 game that would bring their Equestria Girls characters to life. This "battle of the bands" themed activity provides a fun and playful online experience. Featuring increasing levels of difficulty, touchscreen functionality, custom illustration and animation, and sound effects all produced by ATM, the game is programmed in HTML5 and is compatible with PC, Mac, iPad, and Android tablets. The “battle of the bands” themed activity, incorporates data tracking tags and is designed for seamless localization for multiple languages.
Programming
Design
Engage and educate Covanta customers on the positive contributions the company makes both in terms of energy supply and the environment.
ATM partnered with Covanta Energy Corporation to create a series of games that promote and educate the general public about the benefits of Energy-From-Waste. Did you know that your trash can be used as fuel to create electricity? Do you really understand the benefits of recycling? The games answer these questions in a fun and engaging way for customers to learn about the many benefits of Covanta's waste management facilities, and how important it is to live "green". Games can be played on iOS and Android devices.
Programming
Design
Create interactive experiences for some of Cartoon Network’s favorite shows in a digital platform.
ATM created a series of iOS games as part of a reward system for the new Cartoon Network application. Based upon successful cartoon network broadcast shows, such as "Adventure Time", the games allow the user to play as some of their favorite animated characters and tap, swipe, and flick their way to fun. The games are viewable on iPad, iPhone, and iPod Touch devices.
Programming
Design
The development of Roll: Boulder Smash! started as an internal project to explore 3D environments on mobile devices.
It became clear quickly that we had a potential game that could be released to the general public. ATM moved forward to develop our complex, multi-level game where the objective is to roll a boulder down a hill and cause as much destruction as possible. This app was created for iPad, iPhone, iPod Touch, and Android platforms. Upon release, Roll: Boulder Smash! was named "New & Noteworthy" in Apple's App Store.
Programming
Design
3D
Video and Motion Graphics